<set name="type" value="FlaggingOnHitMob"/><set name="type" value="FlaggingOnHitBoss"/>Good morning Deazer, is it possible to create a parameter so that only those who are ATTACKING the mob/boss get the flag? The current setup leaves everyone around Flag
Thanks I thought this had been discontinued.<set name="type" value="FlaggingOnHitMob"/><set name="type" value="FlaggingOnHitBoss"/>
I did several tests here, unfortunately this parameter does not work with the Baium boss. apparently it was created for common raidbosses. When you change the type of the Baium boss it gives an error on the gameserver when it wakes up, if you add it below, accumulating two types, the error also happens, leaving the ai_type as Baium or UniversalFighter, the same thing also happens. Putting the type inside <ai> nothing happens, unfortunately it is not functional<set name="type" value="FlaggingOnHitMob"/><set name="type" value="FlaggingOnHitBoss"/>
party buff also work for one char without partyis it possible to add single buff to only 1 char?
Like <set name="buff_reward" value="1243;6;1" />
What exactly?How does it work with raidboss?
What exactly?
<npc id="29096" name="Anais" title="Lord of Splendor">
<set name="aggroRange" value="1000"/>
<set name="ai_type" value="AdventureBoss"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="57"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="73"/>
<set name="baseHpMax" value="480890.351"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="147.845"/>
<set name="baseINT" value="76"/>
<set name="baseMAtk" value="2290"/>
<set name="baseMAtkSpd" value="3819"/>
<set name="baseMDef" value="1085"/>
<set name="baseMEN" value="80"/>
<set name="baseMpMax" value="2051.19"/>
<set name="baseMpReg" value="3.21"/>
<set name="basePAtk" value="6164"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="2004"/>
<set name="baseRunSpd" value="160"/>
<set name="baseSTR" value="60"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="70"/>
<set name="baseWalkSpd" value="60"/>
<set name="collision_height" value="41.8"/>
<set name="collision_radius" value="16.0"/>
<set name="level" value="80"/>
<set name="rewardExp" value="3608496"/>
<set name="rewardRp" value="3888"/>
<set name="rewardSp" value="952059"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="RaidBoss"/>
<faction name="solina_clan" range="1000"/>
Is possible create a parameter to give reward for a clan or command channel? @Deazer<set name="give_to_party_items_reward" value="57;1" />
yes of course, make ticket on repo. Right now I work with ticketsIs possible create a parameter to give reward for a clan or command channel? @Deazer